Goholint is going public

The actual emulator I wrote and which prompted that series of articles on this very blog is finally functional enough that I decided to publish it on GitHub. It’s a lot more advanced than the example emulator I’m documenting here, but pretty much everything I described in emulator-related posts has been used in its making. …

Goholint is going public Read More »

Writing an emulator: it’s the journey that counts!

TL;DR: I started writing a Game Boy emulator in Go in June 2018 and since then, at least three distinct people have expressed polite interest in the details. I hope to show how it’s done, in mildly-to-heavily technical terms. It’s going to take a while but I hope it turns out marginally informative.

Hello world!

I’m still trying to see if I can easily salvage the few posts from LiveJournal, if only because I’d like having everything in one place, and preferably a place I own. Unfortunately, a lot of time and software versions went by since then, which makes the importing process… tedious. If I end up writing custom …

Hello world! Read More »